![]() ![]() +% Pierce and Physical Damage is self explanatory for why you want it but you may be wondering what is so good with -Recharge gear. For a complete list of all items I know of with -Recharge on them check out my List of Gear with -Recharge. +% Piercing Damage ( Apollo's Will, Tracker's Hood) +% Physical Damage ( The Last Emperor, Deimos, Odysseus' Armor, Myrmidon's Pendant) or -Recharge ( Tracker's Hood, Odysseus' Armor, Talisman of the Jade Emperor). For increasing your damage you'll want to look for gear with any of these 3 stats on them. If you find your survivability still lacking after stacking a bunch of resists I recommend increasing your Defensive Ability as well. The Hunting skill Herbal Remedy will take care of our Poison Resist needs. This is insanely useful and you'll want to use Rally every single time it's off cooldown specifically for this buff. Rally comes with a passive called Defiance which will increase your Elemental Resistances for 20 seconds after using the Rally buff. Since we have access to the Defense Mastery which has the Rally ability in it you'll not have to worry as much about capping your Elemental Resistances with gear. While neither of these items are required for this build I strongly recommend you Gadir Orb Farm for them because they'll take this build from "good" to "God Mode".Īs always you'll want to focus on gear that increases your Resistances Vitality and Pierce are the most important ones for this build. Both of these items increase your Piercing Damage by 100% and they stack with each other making you do absolutely insane damage. If you'd like to do a long Monster Infrequent Farm then getting a Blacksteel Spike would help too since it has a high Pierce Ratio. ![]() ![]() Any build in this game that uses Piercing Damage as their main form of damage will want to focus on getting 2 items, Tracker's Hood and Apollo's Will. Warden is a combination of the Hunting and Defense masteries and can be an insanely powerful mastery if geared correctly. I'd also recommend putting some points into Energy too depending on your gear if you find yourself with under 500 Energy then put some Attribute Points into it Important Stats: Resistances, +% Piercing Damage, +% Physical Damage, -Recharge and of course +SkillsĪttributes: Enough Strength to wear all the gear you need (about 500) and the rest of your points into Dexterity. Primary Skills: Take Down, Study Prey, Quick Recovery, Call of the Hunt, Unyielding Phalanx, Rally, Shield Charge (Optional) ![]()
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